Azumarill
28.5 kg
0.8 m
Aqua Rabbit Pokémon
HP: 100
Atk: 50
Def: 80
Sp.Atk: 60
Sp.Def: 80
Speed: 50
Introduced in: Generation II
Abilities
Evolutions
It can spend all day in water, since it can inhale and store a large volume of air.
Damage taken from other types
(The amount of damage that a Pokémon of this type – or type combination – receives from other types)
Azumarill – Moves
(Click the button to view this Pokémon’s moveset in another generation)
(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)
Moves in Generation IX
(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX. Cards view works better on mobile, table view is better on desktop.)
| Lvl. ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 1 | Defense Curl | NORMAL |
STATUS |
— | — |
| 1 | Helping Hand | NORMAL |
STATUS |
— | — |
| 1 | Rollout | ROCK |
PHYSICAL |
30 | 90 |
| 1 | Tackle | NORMAL |
PHYSICAL |
40 | 100 |
| 1 | Tail Whip | NORMAL |
STATUS |
— | 100 |
| 1 | Water Gun | WATER |
SPECIAL |
40 | 100 |
| 6 | Bubble Beam | WATER |
SPECIAL |
65 | 100 |
| 9 | Charm | FAIRY |
STATUS |
— | 100 |
| 12 | Slam | NORMAL |
PHYSICAL |
80 | 75 |
| 15 | Bounce | FLYING |
PHYSICAL |
85 | 85 |
| 21 | Aqua Tail | WATER |
PHYSICAL |
90 | 90 |
| 25 | Play Rough | FAIRY |
PHYSICAL |
90 | 90 |
| 30 | Aqua Ring | WATER |
STATUS |
— | — |
| 35 | Rain Dance | WATER |
STATUS |
— | — |
| 40 | Hydro Pump | WATER |
SPECIAL |
110 | 80 |
| 45 | Double-Edge | NORMAL |
PHYSICAL |
120 | 100 |
| 50 | Superpower | FIGHTING |
PHYSICAL |
120 | 100 |