Duskull
15.0 kg
0.8 m
Requiem Pokémon
HP: 20
Atk: 40
Def: 90
Sp.Atk: 30
Sp.Def: 90
Speed: 25
Introduced in: Generation III
Abilities
Evolutions
Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Damage taken from other types
(The amount of damage that a Pokémon of this type – or type combination – receives from other types)
Duskull – Moves
(Click the button to view this Pokémon’s moveset in another generation)
(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)
Moves in Generation IX
(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX. Cards view works better on mobile, table view is better on desktop.)
| Lvl. ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 1 | Astonish | GHOST |
PHYSICAL |
30 | 100 |
| 1 | Leer | NORMAL |
STATUS |
— | 100 |
| 4 | Disable | NORMAL |
STATUS |
— | 100 |
| 8 | Shadow Sneak | GHOST |
PHYSICAL |
40 | 100 |
| 12 | Confuse Ray | GHOST |
STATUS |
— | 100 |
| 16 | Night Shade | GHOST |
SPECIAL |
— | 100 |
| 20 | Payback | DARK |
PHYSICAL |
50 | 100 |
| 24 | Will-O-Wisp | FIRE |
STATUS |
— | 85 |
| 28 | Mean Look | NORMAL |
STATUS |
— | — |
| 32 | Hex | GHOST |
SPECIAL |
65 | 100 |
| 36 | Curse | GHOST |
STATUS |
— | — |
| 40 | Shadow Ball | GHOST |
SPECIAL |
80 | 100 |
| 44 | Future Sight | PSYCHIC |
SPECIAL |
120 | 100 |