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Pokémon move Magnet Rise in Generation VIII

IV V VI VII VIII IX

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Magnet Rise

STATUS
Power
Accuracy
PP
10
Crit Rate
4.17%

Effect: For five turns, the user is immune to ground moves. If the user is under the effect of ingrain or has levitate, this move will fail. This effect is temporarily disabled by and cannot be used during gravity. This effect is passed on by baton pass.


Pokémon that learn this move in this version

By Level up
By Egg

Magnet Rise

STATUS
Power
Accuracy
PP
10
Crit Rate
4.17%

Effect: For five turns, the user is immune to ground moves. If the user is under the effect of ingrain or has levitate, this move will fail. This effect is temporarily disabled by and cannot be used during gravity. This effect is passed on by baton pass.


Pokémon that learn this move in this version

By Level up
By Egg

Magnet Rise

STATUS
Power
Accuracy
PP
10
Crit Rate
4.17%

Effect: For five turns, the user is immune to ground moves. If the user is under the effect of ingrain or has levitate, this move will fail. This effect is temporarily disabled by and cannot be used during gravity. This effect is passed on by baton pass.


Pokémon that learn this move in this version

By Level up

Magnet Rise

STATUS
Power
Accuracy
PP
10
Crit Rate
4.17%

Effect: For five turns, the user is immune to ground moves. If the user is under the effect of ingrain or has levitate, this move will fail. This effect is temporarily disabled by and cannot be used during gravity. This effect is passed on by baton pass.


Pokémon that learn this move in this version

By Level up